Mar 26, 2011 Free download page for Project hlanguage's graphics.h.H Language is a language derived from C And C. It is made to make the programming easy so that any one can do simple tasks with it. Orwell Dev-C is a full-featured Integrated Development Environment (IDE) for the C/C programming language. It uses Mingw port of GCC (GNU Compiler Collection) as its compiler.
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Micheal main modified BGI library for windows application to be used under MinGW.This BGI library is renamed as WinBGIm.Now you can use all the borland specific functions under Dev-C++.
Installation :
Configuration :
At last you’ve downloaded & installed the WinBGIm,now you have to configure it to use under Dev-C++.You’ve to set some project options in Dev-C++ in order to run WinBGIm references properly. Follow the steps below to set proper project options for WinBGIm. ![]()
1. Go to the “File” menu and select “New”, “Project”,Choose “Empty Project” and make sure “C++ project” is selected.Give your project suitable name and click on “Ok”.
Graphics Download For Dev C++
2. Go to “Project” menu and choose “Project Options”.
3. Go to the “Parameters” tab. 4. In the “Linker” field, enter the following text:
-lbgi
-lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
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5.Click “Ok” to save settings.
Now you’ve done with the configuration for WinBGIm.Please make sure you’ve donw this step properly otherwise compiler will flag error.
Testing & Debugging :
Now let’s write a small program to test how WinBGIm works.Here is the source code for the program.Type it down,save it with .cpp extension and compile and run to see the results.
#include <graphics.h>
#include <iostream>
using namespace std;
int main()
OUTPUT :
Download Graphics.h For Dev C++ Windows 8
Download required libraries from here
It is a tradition to use Turbo C for graphic in C/CPP. But it's also a pain in the neck. Here we are using Code::Blocks IDE, which will ease out our work.
Steps to run graphic code in CodeBlocks
1. Install Code::Blocks
Make sure you have installed Code::Blocks IDE on your machine. If you don't have this IDE or have any issue with compiler download and install it from here. http://sourceforge.net/projects/codeblocks/files/Binaries/16.01/Windows/codeblocks-16.01mingw-setup.exe
2. Download the required header files
We need few files to be included in the lib folder of Code::Blocks.Download the files from here https://github.com/SagarGaniga/Graphics-Library
3. Include graphics.h and winbgim.h
Copy and Paste the graphics.h and winbgim.h files into include folder of Code::Blocks directory.
Path: C:Program Files (x86)CodeBlocksMinGWinclude
4. Include libbgi.a
Copy and paste libbgi.a file in the lib folder of Code:Blocks
Download Graphics For Dev C++
Path: C:Program Files (x86)CodeBlocksMinGWlib
Dev C++ Download App5. Add Link Libraries in Linker Setting
To test the setting copy paste any computer graphics code fromComments are closed.
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